Start
Use your own image, start blank, or open the bundled sample.
Create generative shader art with refraction, prisms, light-field distortion, and feedback.
The sample passed through a prismatic RGB feedback field.
About this tool
Shader Art combines prisms, feedback, light fields, and procedural distortion inside a GPU-rendered canvas. Begin blank or introduce a photograph, then tune the shader until the source becomes a synthetic optical event.
Use your own image, start blank, or open the bundled sample.
Build the result with Field Mode, Distortion, and Palette, then refine the remaining controls in real time.
Render PNG / JPEG / Video output and download it directly to your device.
FAQ
Use it for generative motion backgrounds, shader-led identity studies, and synthetic cover and title artwork. The controls stay live, so the same source can branch into multiple visual directions.
The main controls include Field Mode, Distortion, Palette, and Grain. Additional composition and finish controls are available inside Studio.
Shader Art exports PNG / JPEG / Video. Available dimensions and motion options follow the tool's Web capabilities.
Export motion as video instead of Live Photo.
No. Image processing happens locally in your browser for this tool.
The core tool, parameters, presets, and rendering logic are shared. On iOS, Live Photo export is available; the Web version uses the fallback described above.