Build geometric compositions from images or blank canvases using circles, grids, connections, pixels, and registration marks.
Turn photographs and blank canvases into glass, print, pixel, type, motion, and graphic experiments.
Build geometric compositions from images or blank canvases using circles, grids, connections, pixels, and registration marks.
Create glitch art with displaced slices, RGB separation, scan lines, grain, color, and typography.
Combine type, image treatment, and structured composition without starting from a fixed template.
Create repeatable visual directions for launches, events, music, and cultural work.
Explore geometry, signal distortion, surveillance overlays, and kinetic typography as design material.
Transform images with dithering, halftone textures, and animated drift for still or video output.
Generate spatial typographic motion from a blank canvas for still and video output.
Frame a patch of a photo and fold it into a seamless repeating pattern: mirror or kaleidoscope tiles, with optional color filters, for still or video output.
Create generative shader art with refraction, prisms, light-field distortion, and feedback.
Sample image colors into small pixel blocks and scatter them across depth for parallax collage effects.
Compose kinetic posters with motion trails, speed lines, repeated type, duotones, and paper grain.
Turn still sources into restrained motion studies for identity, social, and display work.
Build type-led sequences with repetition, depth, drift, and controlled visual rhythm.
Use shaders, symmetry, pixels, and procedural fields to make animation from a blank canvas or image.
Convert photographs into tonal character fields with typographic texture and print-inspired color.
Break images or blank canvases into reflective tiles, prismatic highlights, and mirrored mosaics.
Reproduce print-style CMYK halftoning with adjustable dots, ink gain, flood, grain, and paper color.
Refract an image through ribbed glass with adjustable optics, grain, highlights, and shadows.
Generate flow-field strokes, hatching, ink traces, and paper grain from photographs or blank canvases.
Reconstruct photographs as low-poly triangular compositions for posters, covers, and abstract graphics.
Translate continuous-tone photography into halftone, dither, grain, and visible ink structure.
Refract and repeat images through fluted glass, mirrors, mosaic, and kaleidoscopic fields.
Shape pixels, glitches, flow lines, and low-poly planes into reusable graphic surfaces.
Use subject extraction to create the out-of-bounds photo effect across grids, type, and color fields.
Stretch sampled pixels along editable flow curves while optionally protecting the extracted subject.
Frame images with machine-vision tracking boxes, CCTV overlays, and forensic annotations.
Slice extracted subjects into offset bands, echoes, and graphic poster compositions.
Reframe a person or object against a strong grid while keeping the image locally processed.
Slice or stretch selected image structure into bands, echoes, and extended color fields.
Build expressive covers and social compositions where the subject crosses or breaks the frame.
No. Image processing happens locally in your browser. Your source stays on this device unless you choose to export or share it.
The tools, parameters, presets, and rendering logic are shared between the Web and iOS versions. Where a capability is not available in a browser, the tool page says what the Web version does instead.
Yes. SHADR processes images locally in your browser. Your source stays on this device unless you choose to export or share it.
The Web tools are free to use and include the available still-image export formats.
Images with clear silhouettes, strong color fields, and visible edges give the controls more structure to work with.
Yes. The tools run in SHADR Studio directly in a modern browser and do not require an installation.
Yes. Use the color, ink, texture, and dot controls in the editor to shape the result.
Yes. Each tool exposes the still-image export formats supported by the browser version.